Creating 3D Art for film, tv, experiential, and interactive for over 2 decades has been my passion. experience leading teams, stood firm in the trenches with my teammates to see projects through from start to finish mostly in the area of texture/surfacing work with the occasional model in Maya, Zbrush, Substance Designer/Painter, and Unreal Engine. Software is just a tool and I would consider myself a bit of a builder, so I love tools!! That being said, it's the artistic output that matters, the creative aspect of my work is the most rewarding.
reels
https://vimeo.com/255791909
https://vimeo.com/222624442
https://vimeo.com/222626609
credits
https://www.imdb.com/name/nm1114172/?ref_=fn_al_nm_1